Poltergeist 2004, Pre-existing architecture, prepared lights, electronics, microphones, speakers n : a ghost that announces its presence with rapping and the creation of disorder |
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Poltergeist, 2004 - Documentation | 03'28 | 4.3MB (Quicktime) |
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Poltergeist
is an architectural intervention in which fluorescent lights have been short
circuited. Multiplying this random behavior, using three lights, results
in a sort of emergent artificial intelligence of stroboscoping light and
noise. The viewer must negotiate the situation of uncertainty and interference
by traversing through this corridor. For this work to be truly effective,
it must be enabled for an uninitiated audience. The sound of the blinking
bulbs is amplified throughout the space from hidden speakers, which ads
a considerable amount of tension to the scenario. The water damaged, decaying
walls summon gothic cinematic images. |
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Poltergeist, 2004 |
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HISK Open Studios, 2004 |
/chris.musgrave.org/projects |